Thursday, November 17, 2016

How to use animate tools

This week we learned how to animate text, shatter objects, and how to use auto key frame. For the shattering we found out that we didn't have to animate it if we pared it with the fracture attribute. The sample videos that we had to use were using a newer version of the same program we use so it was confusing. At least hopefully before Christmas we should have the newest version of the program. I can't wait to use the new program for class.



Thursday, November 10, 2016

tast of animation



This week we had to make a 10 second video. The video could include the following Cube, Cone, Cylinder, Disk, Plane, Polygon, Sphere, Capsule, Oil Tank, Pyramid, and Platonic. To add deformers to some of the objects, you must use the Bend, Bulge, Explosion, Explosion FX, Melt, Shatter, Shear, Taper, and the twist. Even though the video needs to be only10 seconds long,  it's taking me longer because I'm moving the camera to follow what's happening.


Thursday, November 3, 2016

Pocket watch

This week we had to make a pocket watch. The watch is mainly made out of disks and tanks. For this project we could make a watch of our own design. We just needed to make one that was realistic. This project is based on a classic gold watch.